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A Rust-based tool that periodically probes Minecraft servers, logging detailed data for performance monitoring, analytics, and visualization.
analyticsdata-collectiongame-serverloggingmcminecraftminecraft-analyticsminecraft-servermonitoringproberustsurveillancetelemetryvisualizationwatcher
data_visualisation | ||
src | ||
.env.example | ||
.gitignore | ||
Cargo.lock | ||
Cargo.toml | ||
docker-compose.yml | ||
Dockerfile | ||
LICENSE | ||
README.md |
MCWatcher
Probes a Minecraft server at regular intervals to collect comprehensive data for later analysis and visualization.
Quickstart ⚡
- Set the
MC_ADDR
environment variable in a.env
file at the root of the project as follows:
Tip
Copy-paste the
.env.example
file into a.env
file and modify its contents.
MC_ADDR=mc.hypixel.net
- Compile and run the program with:
cargo run
Let the program probe the server. Once sufficient data has been collected, stop the program and analyze the generated data.csv
file.
Docker Compose 🐳
-
Populate the
.env
file just as described in the Quickstart heading. -
Launch the program:
docker compose up -d
- All done. A
./data
directory will be created withdata.csv
inside. To follow the container logs:
docker compose logs -f
Data format 📊
The data.csv
file is appended every 30 seconds and structured as follows:
MC Address | Timestamp Probed | Latency | Version | Max Players | Online Players | Sample Players |
---|
The Sample Players
column lists entries as name@uuid
separated by !
with no trailing delimiter, like this:
<player_name>@<player_uuid>!<player_name>@<player_uuid>!<player_name>@<player_uuid>
Example:
Technoblade@b876ec32-e396-476b-a115-8438d83c67d4!popbob@0f75a81d-70e5-43c5-b892-f33c524284f2!Notch@069a79f4-44e9-4726-a5be-fca90e38aaf5
TODO / Ideas 🧠
- Support for probing multiple servers.
- API endpoint for dynamically adding servers.
- Simple frontend for managing servers, downloading data, and generating graphs.
- Use Parquet or an SQL database for data storage.
- Configurable probe interval via
.env
file.